Skull Anatomy study

I recently completed an anatomy study of a human skull in ZBrush. I sculpted it entirely from a sphere, focusing on building accurate forms step by step. The goal was to strengthen my understanding of cranial anatomy, proportions, and key landmarks while also improving my sculpting skills and overall anatomy knowledge. Working from a simple sphere forced me to be more intentional with each form, making this a valuable exercise for refining my workflow and foundational sculpting techniques.